After being a dad for about a year and a half, I really felt like making a game for the little guy. He really loves toying around with tablets and nothing more awesome than to see him enjoying something that I built especially for him :-)
The timing was perfect because he seems to be falling in-between age targets as he's getting bored with "sound-board" style games while the puzzle games are still a bit too difficult for him. So, here's "Hippo Holidays", a block-puzzle style game with cute images created by David Ferriz.
We at Devilishgames just released a new game for the Famosa toy factory. Our favourite development tool still remains Flash, even with half of the industry desperately trying to declare it dead and gone.
I made a quick snapshot last week while working on this new Nancy game to show you how easily Flash lets me compile to web, android and iOS. Which is great, because that's exactly what the customer needed.
So here you have it, one code base and running ( beautifully, thanks to Starling ) on any mainstream device.
Another result of the cooperation with DifferenceGames is the release of "5 Similarities" for the Nook and the Kindle. We completely reprogrammed the game using Stage3D so it would work on tablets.
Over the last couple of months Devilishgames been developing a handful of games for the BBC series 'The Code' that aired last August. We've been working closely with the lovely people of Six To Start who integrated the show with a website, social media, group challenges, puzzles, our games and much more. to create an interactive treasure hunt leading to a real prize hidden somewhere in the UK. Have a look at the amazing result on http://www.bbc.co.uk/tv/features/code/
The four games accompanying the series are all based around maths and the fun stuff you can do with it. No zombies or blood, the target audience wants raw maths as their opponent. Here's a short description of each of those games: